If 12v12 matches being more normal is harmful to the game mode than we will take the time to re-evaluate how matches are created.
The new system does not have a metric for skill. It does take into account the amount of GSF that player has played as well as how good their loadout is. The matches also now attempt to balance the rosters whereas previously they made no attempt to do so. We will continue to look at the health of the game and the quality of the matches as we go and make changes as needed.
Please continue giving feedback! Such a wasted opportunity. I had always hoped GSF would blossom into full fledged capital ship engagements between guild flagships. By that, i mean look where the content is now.
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They shelved the next ship 4 years ago. Oh my goodness, I just got the biggest amazing flashback of all the fun I had in SWG, flying ships around in atmosphere and in space. Holy shit, I want to go back to that. I had an advanced X-wing and a Nova courier, one that I customized for so long to get it how I wanted it. Oh, those were the days. I miss that game so much.
SWG Legends is awesome, the devs are amazing there. Nothing compares when you talk about a group effort… And I too sucked at huttball! The only thing they need to do still in unranked is take out the option to enter as a group. Then we can say goodbye to premades dominating what should be the more casual queue. You know if they really fix some core issues like this across the game, it might just become a game worth playing again. Removing the option to queue as a group will remove a factor that is much more important than the perfect balance.
SWTOR Upcoming Matchmaking Changes in Patch 5.9.2
I am pretty good in PvP but definitely not great. Besides, you can only queue with a group of 4 at most, so your team still has another 4 that are not in your group. Premade groups are not a benefit to the overall community but a bane.
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I mean why did you think BW actually put the rarest mats for the new augments in PvP only pretty much? To get more people into the PvP queues and the only reason to put non-PvPers in the queues is because the PvP community is apparently not sustainable by itself.
SWTOR Changes to GSF Matchmaking in 5.9.2
I certainly blame them for not supporting the PvP community for a long time. But then with so few players you often do run into them more often on the same night. I get that you want to be able to queue with a couple of friends and be on the same team. But is it really worth losing more and more players in PvP? Not all premades are a bane to the community.
Not all premades are ultra hardcore and insanely skilled.
I would much rather queue as a group with friends, not because I am looking to squash the opposition but because it is more enjoyable playing with people I like regardless of skill level. Your theory is nice but you seem to dance about the simple fact that the PvP community is not healthy enough to offer all it needs to.
The problem that I am highlighting is exactly that. It baffles me that you completely ignore the point that the PvP community is not healthy and you say that people need to keep playing but what it really needs is for more people to START and keep playing. Clearly the current PvP community is very small.
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Why do you think they are doing cross faction now? Exactly because the current PvP community is too small. I mean, am I the only one that noticed that BW in other comments are talking about bringing queue times down to 12 minutes? There are many reasons why the PvP community is what it is. Just as importantly, and maybe even most importantly, is the notorious toxicity that is so prevalent in the PvP community. I understand your gripe. I may understand your gripe even better than you do, considering every single thing you are talking about applies tenfold to those like me who prefer playing GSF over ground PVP.
If you think the PVP community is struggling, you should have seen what it was like for fans of GSF before the server merge.
SWTOR PvP Matchmaking Changes Announced for Update - elesunaraf.ga
Both PVP and GSF have similar problems when it comes to premades and the disparity in skill level between new players and veteran players. The very nature of PvP means it is never going to be a welcoming place for newbies and casuals. PvP caters to more serious players.
It is an acquired skill that takes a long time to master. That generally means that only a small percentage of players are going to be attracted to it. Grouping is also a great way to help somebody new who is still trying to learn the basics. My suggestion that you keep playing was directly in response to what you wrote: If you have decided not to play anymore, why does this still matter to you?
The Devs are finally making some changes that many PvPers have been wanting to see for a long time. Nerfing premades is not among those changes, so chances are it is not going away any time soon. You should probably start queuing up for PvP once again to see if these new changes improve your experience.
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It seems like the best way to help out the community is to continue being a part of that community. Otherwise, make your peace and just move on to something else that you find more satisfying to play. The unranked queue can be fun for casual and new players if they are not so prissy to think that they can start winning their first match without even trying. And then after I played again and again, I got to a much better level.
I am sorry, but removing the option to queue as a group of a maximum of 4 makes no sense at all. You are talking from the perspective of what PvP should be as you see it. What you want is possible in a healthy population. They want to get more people involved. From my point of view you speak in wishful thinking where I prefer to look at the realities.
If these changes revive the queues for more than a month or two then hey, great.
I just find my views the more likely scenario considering the state of the game and the current player base. Except a fully geared team can still queue against a group of random morons. I just wanna play with my friends… against a a bunch of random people. The bunch of random people have the option to queue as a team as well. Sorry cupcake but this game would be FAR more fabulous if it were being run by gaylords. SWTOR is one big fag night club.
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